There are also all-new tutorials available to help you get started. Wreak havoc with all-new disasters including a UFO invasion, massive wrecks at railroad crossings, and the occasional car fender bender. Additional options include going global to create a metropolis based on an all-new modern European building set or personalizing new creations by labeling streets, mountains, neighborhoods, and points of interest. ![]() Choose from all-new road types including wide-avenues, suspension bridges, or one-way streets, as well as map out seamless regional networks that whisk Sims from one city to another. As traction is gained by fixing problems and accomplishing missions, your mayor approval rating will soar and Sims will flock to your city. If missions are completed successfully, you will earn reward buildings and other vehicles. U-Drive It! missions will be presented for you to solve, such as chasing down a bank robber or apprehending a car-jacker. Have the ultimate level of control over your city’s transportation network by completely taking charge of roads, rail, air, waterways, and even vehicles. Each decision has a greater impact and gives you the ability to respond more effectively. Use the My Sim features to personalize your Sim and immediately move him or her into any area and watch them experience life around town and get instant feedback on the city’s progress. Now individual buildings and their lots provide you with feedback. The new simulation engine offers immediate feedback so you can react to the needs of an expanding metropolis. Use “god-like” powers to create mountain ranges, carve valleys, and lay rivers to construct the most realistic metropolis imaginable. You can create a region of interconnected cities sharing and competing for resources that are linked by a fully integrated transportation network. Create a megalopolis by weaving together a tapestry of cities ranging from a bedroom community to a high tech urban center or a vacation destination to a farming village. In SimCity 4, you don’t just build your city, you breathe life into it. That's really what makes this fix so special, thank you for all your hard work and amazing technical achievements.Deluxe Edition includes the base game and the SimCity™ 4 Rush Hour expansion. I'm sure your contributions will help to retain players who might otherwise, frustrated at loosing all their hard work, simply cease playing. In all seriousness though, your work on some fairly catastrophic shortcomings left in the game simply can not be understated. ZombieSC4 saves back from the dead, you should have saved this for Halloween. Not to mention the side benefit of prevention too. For those with cities long since thought of as dead, killed by Prop Pox, this update can bring them back to life. Well I can't sit idly by ignoring the latest updates to this amazing fix. If you are wondering whether to install this or not? It's like the EP1 update or I-HT fix, everyone needs this. Spent the day testing/playing and trying to get a CTD at every opportunity. Despite doing all the things you are not supposed to do, no CTDs. One I predict few people ever realistically thought could be fixed. ![]() Out of nowhere you come and fix the most annoying bug the game has. Open the offending city tile and save again.Ĭlick here for a video showing the ability to hover puzzle pieces over transit-enabled lots with this DLL. Open the offending city tile and save immediately.Įxit to region without saving and change City Detail back to High. In the region view, open the graphics settings and change City Detail to Low. Thanks to kingofsimcity for these instructions: Repairing cities already affected by Prop Pox ![]() The titlebar will show "SC4Fix (version #)" if loaded properly. If you are playing in fullscreen mode, alt-tab out and hover over the SimCity taskbar icon. To see if SC4Fix is working properly, check the title of your game window. Although v641 is supported, it has only been officially tested on Steam. Version 640 is a fully-patched SC4 retail copy, and version 641 is a fully-patched digital distribution version (i.e. This fix is made for versions 640 and 641 of SimCity 4 on Windows. Resolves a crash-to-desktop when hovering NAM puzzle pieces over transit-enabled lots.Īllows other DLLs to load into SC4's memory without a GZCOM framework. Fixes a serialization bug that could corrupt the savegame, particularly when mods are installed that modify existing exemplars (i.e.
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